// NEXUS STUDIOS · CUSTOM VR · SWITZERLAND

A VR experience that talks about you. Not a generic game.

If you want a VR activity that carries your world rather than someone else's, we build it from scratch: the setting, the story, the challenges, your products in 3D, your brand. Based in Biel/Bienne, working in English, French and German.

3
Formats
3→30 min
Duration
72 fps
No motion sickness
2
Revision rounds

A world built around your brand.

Your factory, your offices, your museum, your city, another century or a world that does not exist. You choose the universe; we build it.

Your content inside

Products modelled in 3D, your brand on the walls, your process as the puzzle. Not a skin on a stock game.

Complete delivery

Headsets, a host on the day, and an experience that runs without internet. You provide the room.

Built to be comfortable

72 frames per second and movement designed to avoid motion sickness — because half your visitors will have never worn a headset.

One format for each moment.

The same production standard throughout. Only the length changes.

3 min — Stand

Trade fairs, stands, open days. One short, intense mission, one visitor after another, your product at the centre.

Trade fairs · 3 min

10–15 min — Showpiece

Seminars, evenings, launches. A real story with a few challenges: the moment people talk about over dinner.

Events · 10–15 min

30 min — Escape game

Team building and training. A full scenario where the team has to cooperate to get through.

Training · 30 min

From the brief to the headset.

One contact, a fixed scope, two rounds of revisions included.

The brief

What you want people to feel and remember, where it will run, how many visitors, what budget.

The concept

A written scenario and visual references before a single asset is built. You approve it.

Production

Setting, 3D assets, sound, interactions. Two rounds of revisions are included in the price.

On the day

We bring the headsets and a host, set up, run it and take it away again.

The things a buyer asks.

No player data is kept

Nothing is recorded about the people who play. Nothing to declare, nothing to store, nothing to breach.

It is yours

The experience is produced for you and used by you. Terms are set in writing in the quote, before anything is built.

Our demo is only a demo

The spaceship we show is there to judge the quality. What you receive is built for you, not adapted from it.

What companies ask us.

How much does it cost?

It depends entirely on the format and the amount of 3D work. Custom production is always quoted individually, with a fixed price agreed before anything is built.

How long does it take?

Count on several weeks between the approved concept and the finished experience, longer if your own 3D assets have to be built from drawings. Tell us the event date and we will tell you honestly whether it is feasible.

Can you use our existing 3D models?

Yes, and it saves both time and money. CAD files are usually usable with some preparation.

Do you supply the headsets?

Yes. Headsets, a host and setup are part of the delivery. The experience runs without an internet connection.

How many people can play at once?

It depends on the format and the number of headsets. For large audiences, we rotate — a 3-minute format can handle several hundred visitors in a day.

What about motion sickness?

It is designed out: 72 frames per second, no artificial camera movement, and a seated option. The first-time-user case is the one we design for.

Which languages?

English, French and German as standard. Other languages are possible, since the voice work is produced for you anyway.

Can we reuse it afterwards?

Yes — several clients run the same experience across a whole trade-fair season. The terms are set in the quote.

Tell us the moment. We will tell you what is possible.

A date, an audience, a budget range: we come back with a format, a concept and a fixed price — and we will say so if virtual reality is the wrong answer.